New World Update 1.1.1 – Look inside

New World Update 1.1.1

New World Update 1.1.1 will released – November 30.

The development team at New World is continually working on improving the New World experience and I am very happy with that so far. A ton of feedback has poured in for the game. Player whine about certain things which sometimes makes games worse. Here we see that New World’s dev team is really trying to make the game better.

List of changes:

FIXED – large numbers of motes dropping from elemental enemies.

FIXED – A mistake was made during the previous update which unintentionally removed horticulture gear from the game. That gear should have returned to your inventory with this update. Look for Harvester Hat, Harvester Shirt, Harvester Gloves, Harvester Pants, & Harvester Shoes. These came in a reward chest full of these highest tear gear pieces.

Re-enabled trading, moving, and salvaging of furnishings/housing items

FIXED – bug where Jewel crafting recipes were not granting enough trade skill XP

Fixed – issue where players were not able to fill Buy Orders from local Storage Sheds


  • Technical groundwork for server merges
  • War performance enhancements


  • Void Gauntlet – Fix to Oblivion not going onto cooldown if player swapped weapons during skill startup
  • Void Gauntlet – Fix to consumable status effects being cleansed by Oblivion
  • Fixed an issue that was causing Jewel crafting to not award appropriate amounts of XP for higher-tier crafts
  • Fixed an issue preventing players from earning the Lumberjack achievement

The New World dev team thanks us for our support of Aeturnum.

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